View Prototype

View Prototype

Overview:

Span is a desktop app designed to help users manage and monitor their screen time (time spent on different apps

using their device)

Overview:

Span is a desktop app designed to help users

manage and monitor their screen time (time spent

on different apps using their device)

Role:

User Experience (UX) Designer

Team:

Fawaz Ojomu

(Solo)

Duration:

1 week

Design Process:

My design process differ sometimes, it depends on the kind of project I’m working on. Here's the design process

I followed for this project:

Research
Mood board
Design

Now, let’s see how it works!

Design Process:

My design process differ sometimes, it depends on

the kind of project I’m working on. Here's the design

process I followed for this project:

Research
Mood board
Design

Now, let’s see how it works!

Research & Mood board:

At this phase, I was able to browse and gather similar design images, so I could easily bring forth the screen time app UI

I intend to design, through the gathered images.

Research & Mood board:

At this phase, I was able to browse and gather

similar design images, so I could easily bring forth

the screen time app UII intend to design, through

the gathered images.

Mood board

Now, Let’s go!

Now, Let’s go!

Design:

Design:

After creating a mood board, I was able to digest more insights on screen time apps, and how they generally work.

After creating a mood board, I was able to digest

more insights on screen time apps, and how they

generally work.

Splash screen:

The Splash screen was just about putting the product’s logo on the screen, although I made sure it was properly

center-aligned.

Splash screen:

The Splash screen was just about putting the

product’s logo on the screen, although I made sure

it was properly center-aligned.

Dashboard:

The dashboard was designed in a way that looks visually appealing, seem quite understandable, and easy to use.

This screen represent the main overview, displaying the user's current screen time statistics, and other key

insights

App Manager:

This screen displays the full screen time statistics,

where each app statistics is being analyzed.

It's also possible to carry out some functions

(such as: app blockage, app limits, and so on) on the

App Manager page.

App Manager:

This screen displays the full screen time statistics,

where each app statistics is being analyzed.

It's also possible to carry out some functions

(such as: app blockage, app limits, and so on) on the

App Manager page.

Notifications:

The notification page was intended for receiving alerts or reminders when users approach their app time limits.

The users can reset limits directly for each app they receive alerts for, through the notification page.

App Manager:

This screen displays the full screen time statistics, where each app statistics is being analyzed. It's also possible to

carry out some functions (such as: app blockage, app limits, and so on) on the App Manager page.

Dashboard:

The dashboard was designed in a way that looks

visually appealing, seem quite understandable,

and easy to use. This screen represent the main

overview, displaying the user's current screen

time statistics, and other key insights.

Span

Conclusions:

This project was an amazing one, it took just a week to complete. I was able to learn more on how desktop apps are

designed. Also, I gained more insights on designing UI components. It was an awesome experience, I enjoyed every

bit of it.

Conclusions:

This project was an amazing one, it took just a week

to complete. I was able to learn more on how desktop

apps aredesigned. Also, I gained more insights on

designing UI components. It was an awesome

experience, I enjoyed every bit of it.

Let's Connect

Let's Connect

Get in touch for opportunities or say hi

if you would love to collaborate.

Get in touch for opportunities or say hi

if you would love to collaborate.

Span

Role:

UX Designer

Team:

Fawaz Ojomu

(Solo)

Duration:

1 week